Pablo Schreiber knows the world of Halo well, but not because of video games. In a recent interview, the actor revealed that he prepared for his upcoming role as Master Chief by studying the character's background and Halo 's history at length. Now that he has such a deep understanding of the Halo universe, he's excited to share that knowledge with the world through Paramount + Halo TV show.

'Halo' showrunner Steven Kane admitted creators 'didn't watch the games'

The Halo video game series dates back to 2001 with Halo: Combat Evolved on Xbox. Since then, more than a dozen sequels have joined the series, including a few spin-offs. However, the Halo franchise is much bigger than its video games, having grown to include novels, graphic novels, anime series, and even encyclopedias. Halo canon now spans thousands of years with hundreds of significant events and key characters.

Because the broader Halo canon is so expansive, the team behind the Paramount+ adaptation didn't bother to focus on video games. Showrunner Steven Kane told Variety that they haven't even "watched" or "talked" about the games.

"We haven't talked about the game. We talked about the characters and the world,” Kane added. "So I never felt limited by it being a game."

Instead of playing the games, Pablo Schreiber studied the story of Master Chief and 'Halo'

Even Master Chief himself, Schreiber, never played the Halo games, although he never really got the chance. The Den of Thieves star recently told GameSpot that he didn't have a TV or video games growing up. The most he interacted with in Halo was a few multiplayer matches at his friends house.

When Schreiber signed on to play Master Chief in 2018, he suddenly had to become a Halo expert - or at least have some pretty deep knowledge. So he visited Halo developer 343 Industries for a "boot camp".

“[It's] basically just like an information download,” Schreiber said. “[I] got as much Halo backstory, information, and story as I could in about five days.

Schreiber's research didn't stop there, as he was sent home with huge piles of homework to study.

“From start to finish, everything that had been established inside video games, I had at my disposal. But beyond that, they sent me a few novels, they sent me graphic novels, all the animated shorts, all the live-action movies,” he continued.

Pablo Schreiber is ready to share the "deep and rich" universe of "Halo"

of Schreiber Halo studies were sometimes "overwhelming" because of all there was to know. However, he said it really helped him gain a solid understanding of what Halo TV series would tackle. Plus, it made him all the more excited to share Halo stories with new audiences.

"That's where my excitement started as a creator and as a storyteller, that I was going to have access to all of this information for storytelling purposes, but also that we were going to have the honour, really, of bring this amazing universe to so many millions of people who haven't played the game or experienced the game,” he concluded. “Now they can see why we love this universe so much. »

Halo premieres March 24 on Paramount+.

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